Personality and self-reported use of mobile phones for games.

Authors
Category Primary study
JournalCyberpsychology & behavior : the impact of the Internet, multimedia and virtual reality on behavior and society
Year 2006
Mobile phones are popular devices that may generate problems for a section of the community. A previous study using the Eysenck Personality Questionnaire found that extraverts with low self-esteem reported more problems with their mobile phone use. The present study used the NEO FI and Coopersmith Self-Esteem Inventory to predict the self reported mobile phone use of 112 participants. Multiple regression found that people low on agreeableness were more likely to use their mobile phones to play games. The findings imply an interplay between personality traits and excessive or problematic use on mobile phones that is relevant to proposed innovations such as gambling on mobile phones.
Epistemonikos ID: d890c20d45b221857ff165d2053fcd5a951ad89d
First added on: May 18, 2023