Promoting health behaviour through a game

Authors
Category Primary study
JournalOverview of Medical Research in the Netherlands
Year 2017
INTERVENTION: Half of the children will play an online serious game that aims to improve lifestyle among children. The other group of the children will not play the game. CONDITION: Eating disorders, Overweight, Children ; ; PRIMARY OUTCOME: attitude towards fruit and energy‐dense snacks. Eating behaviour: food choide and caloric intake. SECONDARY OUTCOME: BMI. Dietary intake at home. INCLUSION CRITERIA: children between 6 and 13 years old.
Epistemonikos ID: 2924c2f20ac94d5be94ac51f6b5c15e2b1af57b4
First added on: Aug 23, 2024